Story Of The Survivor Download] [crack]
- gloramtharaconhi
- Sep 10, 2019
- 8 min read
About This Game What will you do when world collapse? Follow the story of Thomas, one of last humans on earth as he try to survive in zombie infested the world. Use robust crafting system to create whatever you may need on your journey. But don't forget zombies aren't the only thing you should watch out for. CRAFTING SYSTEM. COOKING SYSTEM. 38 playable WEAPONS. 3 playable CHARACTERS If you're a fan of The Walking Dead or other zombie-related media, then this is the game for you! 7aa9394dea Title: Story Of the SurvivorGenre: Action, Adventure, Indie, RPG, SimulationDeveloper:Kamil Szczepanik, Bartosz ZajkowskiPublisher:Animakemu GamesRelease Date: 17 Feb, 2016 Story Of The Survivor Download] [crack] this games grate very realistic if ur into your zombies then this games for you. This deserves to be a free game. Then its shortcomings would be understandable. And the disclaimer that the game was made by two people. And the dialogue. And the misspellings. Outside of all those problems, probably the worst would be how confusing certain parts are. For example, the gunshots from the farm area and the the following pursuit from zombies; It says "run to the forest!' and never gives an arrow or any navigation aid, so you're on your own with the game's worthless zombie evasion system and a TON ofzombies from every direction. Not to mention that every time they want you to read something, you have to press ENTER to dismiss the message from the screen. Until you do that, you can't move. However; this doesn't mean the game is paused. Nope, zombies keep coming and attacking you. And if you get attacked by a zombie and become afflicted by a condition you have to press ENTER to dismiss the notification from that notification still, while the zombie finishes digesting you. Basically, this game is a real load, and even getting this game on sale it's still not worth any money.2\/10 would play frustration simulator again.. Regardless of it being made by 2 dudes in their basement or whatever the game is incomplete. Which is kind of sad because otherwise I would have loved it. -You get an advanced recipes guilde but no one with the skill to use it. Or maybe anyone can use it and it just containts nothing. -You get another crafting guide at the end of the game without any opportunity to use it-There is a forest it seems you can never enter at the start of the game-There are streets and passageways you cant enter closer to the end of the game-Sometimes when you enter one building you exit another, Sometimes it says "you cant enter this building" but you do. Then exit another building. -The improvised explosive you can make you cant use. -There's only one door to lockpick and I'm not even sure you need lockpick for it. -Never found a hammer to make nailbat because all drops are random it seems and its possible to go the entire game without getting certain items vital to crafting. -Only 2 places you can light fires to cook, one is lost to you shortly after getting it. -Item cap is 30 which is frustratingly low for ammo. -Ranged weapons dont have knockback so if you cant kill the zombies in one hit they'll likely hit you. -Non Knife\/machette weapons cant be swung very fast so they're useless and invovle you hitting them once and them hitting you with the slough of potential negative side effects. Found a box of unlimited bats (not as helpful as one might think because of the previous). -Never found a rifle for it being the one dude's special talent. There are skills you can equip that say "melee skill" and "pistol skills" which dont seem to do anything. -There is no stamina bar so you cant tell how long you should wait before trying to sprint again (its kind of like a secret of evermore system where you can keep hitting it and getting baby sprints which aren't helpful). There is no hunger\/thirst bar so you just start taking damage and you're 10 steps in before you realize that's what's happening. -Skills cost 50-100 out of 100 of your skill points so they're almost useless as you can only use them once or twice-They both highlight the loot spots you can use 1-4 times and have unnoticable other loot spots you can use once for loot which are easy to miss-Entire game takes a couple hours-One event gives you a destination after a mysterious event and no real explanation as to why you're going there-The "you didn't find anything" bar that pops up takes 10 times longer to fade than the one when you get an item which makes getting nothing 4 times in a row incredibly frustrating on multiple levels-At one point in the game I lost a significant amount of my loot, which I thought was because of an event, but it was bizaire I didn't lose all of it, or lost all of it and get it all back. I just lost some of it.-very choppy at times-Every time you enter an area it seems to start daytime and immediately plummet into darkness-You cant really free range on the world map and go where you want, you have to exit through a specific exit of a specific area which gives you a pipeline to one area (the next area) while at the same time labelling some areas as "you cant re enter here" and I'm not sure why they couldn't just give you free range movement on the map and just label the forbidden zones as "you may not enter" areas. It makes it frustratingly difficult to move long distances.-its also plain frustrating it doesn't let you re enter the plot closed areas. Let me foolishly fight the horde by hucking grenades at them. Let me go back in that house. Dont just systematically close every area of your already short game.-the flash light is really misaligned which is kind of useless, you can see what's ahead and beside you, parallel to your pathway but not what's directly ahead of you.Just a lot of bugs that they probably could have seen with one playthrough and really should have fixed. needs some work. but i love it..not played far into the game but still the price and what i allready got out from it i love it.there are some issues that really need to be fixd. i mention one: at the girl house at beginning "gunshots" a escpape route would be nice instead hiding in the barn "but i killed me all" but should be a path thats clear for the gamer.if there are one.. but anyway good job for 2 ppl.. but i do hate one thing: when there are no more loot. better for noting to happend than the pop up.. will just be annoyin after a time.and perhaps a choice to play in daytime =). the game is quite simple. you just need to survive. although its a bit hard since there's no minimaps, no clear directions and hard to find save point or workbench. but overall its good. Few things that might improve this game- Minimaps in the area so we know where to go without getting lost lots of times and back to starting point- more save points & workbench- Respawn basic resources like crafting materials or consumables- Hunger \/ Thirst indication limit - More place to sleep. this is important I think since I didnt find anywhere else to sleep besides the girl's house in the farm and thats just once cant sleep more. - Shared EXP - Environment Interaction like in river or pond we can collect water, in woodcutter camp we can gather woods, etc- Keyboard Control Change especially for the hotkeys- Party auto help attack so the leader didnt fight by him\/herself most of the timesI still didnt finish it since i dont know where to go and all my party member health are low so cant do much but its not bad. just need more improvement. Hmm, this is really sad tho. I really thought i could enjoy this game., coz its just what i enjoy playing during my casual times. I dont know if its ment to be extra hard with no proper explenations at most times. Its kinda buggy with the walls and blocking objects, i wanted to turn of the lights in "the shelter" tho it seems i just broke the glas and the candle is still lit, sometimes it has no candle and soemtimes it tunrs into a golden kinda electricity lamp... what is this guys? Well even tho with the bugs, weird fighting system and inventory, in my case the game comes to an end with a black screen after beeing in "Barkam City" or whatever it is called (after "Crossroads"), No matter what i do, starting from one of the first saves and even starting a new game, it just turns black after the i "ending" in that particular city... since i bought the bundle i am quite annoyed that this is happening, but i am will play SOTS: the Prisoner and see if this can give me at least a lil fun for the money i paid. Still i don not reccomend this game and i do not say this often.. Worth playing !!. Spelling\/Grammar\/Writing in general was practically unreadable at times, a simple proofread would have gone a long way. There are glaring issues with the gameplay, getting stuck in objects, invisible walls, visible walls that you can actually walk through, and sections that rely on you not making a wrong turn\/investigating anything else otherwise you'll just have to reload and go again. Not enjoyable.. Simple, fun, and funny as hell.. Story of the Survivor is an okay game but truth be told this game is well you like it or you don\u2019t, but with that said let\u2019s dive into the story.You play as Thomas a survive in a zombie infested world. He and his mom are waiting for the military to come and restore order.But Thomas realizes that is not happening not only that, this mom gets very sick, so he must leave home and get medicine for her he must face his new world.Now what I liked, well the story was nice a bit simple but nice nothing I have not seen before. The rpg elements were an interesting idea but I feel it was not used to their fullest. And I liked the ending, I won\u2019t tell you it. But all I can say it was good.The DLC was okay but I well review it on the DLC page.Now for what I did care for, the story as I said it was nice but a bit simple nothing you have not seen before. But really you could do a lot with a story\/game like this maybe make it a parody about zombie games like resident evil or dead space, I don\u2019t know I just think this would have been better if they tried something new.The cooking and crafting system I just feel it was not used to their fullest\/not really needed. I mean you can go through this game without really needing them. The rpg elements were an interesting, but I think more could have been done with them. The Controls were a good bit annoying. I mean I feel it could have been a bit simple like have just one button for character management. And lastly the two things that are not bed but annoying are one it\u2019s very easy to get lost especially at night were you can\u2019t see that well. Now the dialog had a good bit misspelling or some missing parts.So with all that said, I say you can get this game if you want. It\u2019s not bad, but it does not bring anything new to the table. But really it\u2019s just something you are going to like it or you don\u2019t, to me I didn\u2019t really care for.
Comments